Here are the full patch notes for the MW3 Zombies Season 2 Reloaded update, which brings a ton of new content for the undead mode.
Zombies fans finally have something to dig their teeth into in MW3 Season 2, as the mid-season Reloaded update has introduced new content for players to enjoy.
While the wait has been long, and players have been fed up with the lack of content, MWZ players are finally getting a new story mission, Warlord, and more in the Season 2 Reloaded update.
If you’re interested in all the details, here are the full MW3 Zombies Season 2 Reloaded patch notes.
New MW3 Zombies story mission in Season 2 Reloaded
MW3 Season 2 Reloaded brings a brand-new story mission for Zombies. This time, players are “pulled back into the Dark Aether while investigating a new anomaly.”
According to the blog, this continuation of the story with Sergei Ravenov will present new “terrifying and exciting challenges” that players have not encountered before.
MW3 Season 2 Reloaded brings new Dark Aether Rift in Zombies
The mid-season update also introduces a new Dark Aether Rift for players to conquer. The new rift provides players with another chance to earn “new and powerful rewards.”
New Warlord & Schematics in MW3 Zombies Season 2 Reloaded
MW3 Season 2 Reloaded sees the introduction of a new Warlord to defeat, Keres, while also implementing some new Schematics for players to earn.
The new Schematics include:
- The Mags of Holding
- Bloody Burner Key
- V-R11 Wonder Weapon
MW3 Zombies Season 2 Reloaded patch notes
For those interested in all the new content and changes in the Season 2 Reloaded patch, here’s the full MW3 Zombies patch notes:
NEW SEASON 2 RELOADED CONTENT
Story Mission
- Operation Deadbolt is tasked with investigating a new anomaly in the next Modern Warfare Zombies Story Mission. Terminus Outcomes is becoming bolder and has followed your squad into the Dark Aether. Lean on your expert guide, Sergei Ravenov, to assess the situation and survive the Dark Aether.
Dark Aether Rift
- After completing the new Story Mission, a fresh Dark Aether Rift experience awaits. . . Keep your eyes open, follow the cryptic clues, and complete timed tasks to unlock access to the Rift Gate. Once inside, complete challenges and survive to earn coveted rewards, like the Blood Burner Key and more.
- Dark Aether Rifts are unlocked by solving a hidden quest, which activates after completing the new Season 2 Reloaded Story Mission.
New Acquisitions and Schematics
- Mags of Holding: Skip the reload and pull ammo directly from your weapon’s ammo stash, so you can keep pumping out damage without needing to stop and fill up again.
- Blood Burner Key: Need a sick ride? Look no further. With the Blood Burner Key, you can summon this two-wheeler Wonder Vehicle at will. Cruise in style with this nearly indestructible bike that can move across water and is fueled by the blood of zombies you flatten under its tires. Surrounded? Activate the bike’s Aether Pulse ability to blast enemies in near proximity.
- Pro tip: Mastering the e-brake separates the best from the rest. Need to take a corner? Use the e-brake to maximize handling!
- V-R11 Wonder Weapon Case Schematic: In battle, every ally counts. Bolster your numbers using the V-R11 Wonder Weapon, capable of transforming zombies into friendly mercenaries and mercenaries into friendly zombies. Squadmate getting swarmed? You can also target allies with the V-R11, providing them temporary immunity from zombie aggression.
Containment Levels
- Season 2 Reloaded introduces Containment Levels, a new tiered Exfil streak system which is immediately available to all players.
- Complete Contracts and successfully Exfil from the EZ to increase your Containment Level, up to 100, across 10 Tiers.
- Rewards increase as your Containment Level Tier increases.
- Tier 1 – Level 2: Start with 500 Essence
- Tier 2 – Level 5: Start with 5 Armor Plates
- Tier 3 – Level 8: Start with 1000 Essence
- Tier 4 – Level 12: 30% discount on Perk-A-Cola machine costs.
- Tier 5 – Level 20: Start with 1500 Essence.
- Tier 6 – Level 30: 30% bonus on Contract Essence Rewards
- Tier 7 – Level 40: Start with 2500 Essence.
- Tier 8 – Level 50: 50% discount on Mystery Box costs.
- Tier 9 – Level 75: Start with 5000 Essence.
- Tier 10 – Level 100: 20% discount on Pack-A-Punch costs.
- Players who are unable to successfully Exfil will be knocked back a single tier.
New Warlord: Keres
- A deadly and elusive chemical warfare specialist, Keres is set to challenge even the most prepared squads. Those brave enough to face her will find her in the Killhouse at Orlov Military Base. Come prepared and approach with extreme caution: Expect her fortress to be well-defended by soldiers, snipers, turrets, traps, and poison gas grenades. Gas masks are highly recommended.
GAMEPLAY
Contracts
- Addressed multiple instances of contracts spawning in Warlord Strongholds.
ENEMIES
Zombies
- Aether Worms
- Greylorm will no longer follow players to the Final Exfil Helicopter.
- Zombies
- Addressed multiple instances where Zombies would be unable to target or follow a player.
Terminus Outcomes
- Warlords
- Defeating a Warlord now grants a guaranteed Wonder Weapon Case.
- Warlord: Keres
- Keres has arrived and will have a week-long spotlight at the start of Season 2 Reloaded.
ALLIES
Zombies
- Hell Hounds
- Players can no longer activate a Dog Bone while in water.
- Friendly (Pet) Hell Hounds expressed their discomfort with being summoned under water.
- Players can no longer activate a Dog Bone while in water.
WEAPONS
» Season 2 Weapons «
- New Weapons introduced in Season 2 have been added to the loot pool and can be found in lockers, crates, and the Mystery Box.
» SMGs «
RAM-9
- Decreased Critical Hit damage when Pack-a-Punched.
- The RAM-9 fires an extra bullet when PAP’d which allows it to overperform with the previous tuning.
» PISTOLS «
Basilisk
- Addressed an issue that prevented players from infilling with the ‘Opus’ and ‘Triggerfinger’ Basilisk blueprints.
KILLSTREAKS
- Closed an exploit that allowed players to become invulnerable while using the Juggernaut Killstreak.
UI/UX
- Addressed an issue where Contract UI elements would disappear if a player left the squad while the Contract was active.
STABILITY
- Added various crash and stability fixes.
Source: Call of Duty
Quelle: CharlieIntel
Author: Joseph Pascoulis