Modern Warfare 3 Season 5 introduces the brand-new CoD Warrior mode that brings a variety of mini-games into one playlist.
With each new season, the devs introduce new modes that provide fast-paced experiences with varied rules, weaponry, and content tweaks. These include modes like parkour-based Get Higher and team-based challenges like Mutation. However, CoD Warrior stands out for its mix of frenetic mini-games in bite-sized formats.
So, here’s everything you need to know about this MW3 mode including all the mini-games available.
What is CoD Warrior mode in MW3?
CoD Warrior is a brand-new MW3 mode where three teams of two compete in a series of 15 “randomized quickfire mini-games.” Each round win earns a point, and the first team to reach five points wins.
Mini-games have round timers ranging from 30 to 90 seconds with players having only one life per round with no respawns.
CoD Warrior offers players new party games to enjoy.
All CoD Warrior mini-games explained
Beat Up the Car
Two teams spawn with Sledgehammers and a vehicle; the first team to destroy the opposing car wins.
Round time: 60 Seconds
Breacher Ball
All players are given unlimited Breacher Drones to use as their weaponry.
Round time: 60 seconds
Bullet Time
All players are handed “extremely low-velocity weapons,” allowing them to avoid enemy fire.
Round time: 60 seconds
Shoot
Players spawn in a circle with TYR Handguns.
Round time: 30 seconds
Don’t Shoot
Opposed to the ‘Shoot’ mini-game, players spawn in a circle and are also given TYR Handguns. However, shooting them will kill you on the spot.
Round time: 60 seconds
Drone Wars
All players have Stormenders and Bomb Drones.
Round time: 60 seconds
Fragged
Players are provided with unlimited Frag Grenades and a Riot Shield to protect themselves from explosions.
Round time: 60 seconds
The Hunt
Players are divided into hunters with weapons tasked to kill runners without any equipment.
Round time: 60 seconds
Knives
Players will only have knives to fight with.
Round time: 60 seconds
“Meta” Loadout
Players are handed “poorly optimized Loadouts” to survive against each other.
Round time: 60 seconds
Miniguns for Everyone
Everyone is provided a Juggernaut suit and a minigun to fight with.
Round time: 60 seconds
Last Ninja Standing
Taking advantage of increased movement speed and jump height, players will only have the characteristic Ninja’s Throwing Stars to kill their opponents.
Round time: 60 seconds
Revive
To win, teams must locate and revive a downed teammate.
Round time: 60 seconds
Shocking
Players must survive while being affected by the Shock Stick’s electrocution.
Round time: 90 seconds
Turret Time
Players are handed Stormender Launchers and a Remote Turret to survive. Turrets can kill enemies, while the Stormender can be used to destroy them easily.
Round time: 90 seconds
Be sure to have the best controller and audio settings to crush the competition no matter which mini-games you have to play.
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