Season 4 Nerfs & Buffs – All Weapon Balancing Changes Impacting the Warzone Meta

Season 4 weapon changes in Warzone: Full breakdown of nerfs and buffs to master the new meta.

The latest Season 4 update for Warzone has brought many changes to weapon balancing, significantly impacting the meta. In this article, we’ll break down the nerfs and buffs by category, highlighting the specific adjustments for each weapon. Whether you want to stay ahead in Ranked Play or dominate in regular Battle Royale, this comprehensive guide will help you adapt to the new dynamics.

All Nerfs & Buffs in Season 4 Warzone

Weapon Name Balancing
WSP-9 Nerf
Striker 9 Nerf
Rival-9 Buff
FJX Horus Buff
AMR9 Buff
ISO Hemlock Buff
Chimera Buff
Kastov 762 Buff
MTZ-556 Buff
MCW Buff
SVA 545 Nerf
Holger 556 Buff
BAL-27 Buff
BP50 Nerf

Season 4 Nerfs & Buffs

Season 4 Nerfs & Buffs

Submachine Guns (SMGs)

WSP-9 (NERF)

  • Max Damage Range decreased to 15.49 meters (down from 18.03).
  • Near-Mid Damage Range decreased to 23.36 meters (down from 26.67).
  • Mid Damage Range decreased to 33.02 meters (down from 38.1).
  • Lower Arm and Hand Modifiers decreased to 1x (down from 1.1x).

Striker 9 (NERF)

  • Min Damage decreased to 21 (down from 23).
  • Max Damage Range decreased to 11.17 meters (down from 12.19).
  • Headshot Modifier decreased to 1.25x (down from 1.3x).

Rival-9 (BUFF)

  • Increased bullet velocity to 500m/s (up from 450m/s).
  • JAK Headhunter Carbine Conversion: Increased rate of fire to 882rpm (up from 682rpm).

FJX Horus (BUFF)

  • Max Damage increased to 28 (up from 27).
  • Near-Mid Damage increased to 24 (up from 23).
  • Mid Damage increased to 21 (up from 19).
  • Min Damage increased to 19 (up from 16).
  • Max Damage Range increased to 10.16 meters (up from 7.62).
  • Headshot Modifier decreased to 1.2x (down from 1.4x).
  • Arm and Hand Modifiers increased to 1x (up from 0.95x).
  • Lower Torso Modifier increased to 1x (up from 0.95x).
  • Leg Modifier increased to 1x (up from 0.95x).
  • Decreased recoil gun kick to 35.4deg/s (down from 42.5deg/s).
  • No Stock Mod: Increased ADS movement speed benefit to 12% (up from 9%).
  • Lopper LX-D Stock: Added 3% ADS movement speed penalty.

AMR9 (BUFF)

  • Max Damage increased to 29 (up from 27).
  • Max Damage Range decreased to 10.66 meters (down from 17.78).
  • Near-Mid Damage increased to 27 (up from 25).
  • New Damage Range Added: Mid Damage set to 25 with Mid Damage Range set to 34.29 meters.

Assault Rifles (ARs)

ISO Hemlock (BUFF)

  • Mid Damage increased to 25 (up from 24).
  • Min Damage increased to 21 (up from 20).
  • Arm Modifier increased to 1.16x (up from 0.95x).

Chimera (BUFF)

  • Near-Mid Damage increased to 26 (up from 24).
  • Arm Modifier increased to 1.15x (up from 1x).
  • Lower Torso Modifier increased to 1.15x (up from 1.1x).

Kastov 762 (BUFF)

  • Mid Damage Range increased to 57.15 meters (up from 51.81).
  • Arms and Hand Modifiers increased to 1.15x (up from 0.96x).
  • Lower Torso Modifier increased to 1.15x (up from 1x).
  • Leg Modifier increased to 1x (up from 0.96x).

MTZ-556 (BUFF)

  • Max Damage Range increased to 40.64 meters (up from 35.56).
  • Near-Mid Damage Range increased to 50.8 meters (up from 48.26).
  • Headshot Modifier increased to 1.25x (up from 1.2x).

MCW (BUFF)

  • Min Damage increased to 22 (up from 20).

SVA 545 (NERF)

  • Mid Damage decreased to 22 (down from 24).
  • Headshot Modifier decreased to 1.3x (down from 1.4x).

Holger 556 (BUFF)

  • Near-Mid Damage Range increased to 50.8 meters (up from 45.72).
  • Leg Modifier increased to 0.95x (up from 0.85x).

BAL-27 (BUFF)

  • Near-Mid Damage Range increased to 49.53 meters (up from 39.37).
  • Mid Damage Range increased to 60.96 meters (up from 50.8).
  • Lower Arm and Hand Modifiers increased to 1.1x (up from 1x).

BP50 (NERF)

  • Decreased movement speed to 4.8m/s (down from 5m/s).
  • Decreased sprint speed to 5.5m/s (down from 5.7m/s).
  • Decreased tactical sprint speed to 6.8m/s (down from 7m/s).
  • JAK Revenger Kit:
    • Decreased movement speed to 5.1m/s (down from 5.5m/s).
    • Decreased crouch movement speed to 2.4m/s (down from 2.6m/s).
    • Decreased sprint speed to 5.8m/s (down from 6.2m/s).
    • Decreased tactical sprint speed to 7.1m/s (down from 7.7m/s).
    • Decreased ADS movement speed to 3.1m/s (down from 3.3m/s).

Conclusion

Season 4’s weapon balancing changes have introduced significant adjustments that will influence the Warzone meta. Understanding these nerfs and buffs is crucial for optimizing your gameplay and maintaining a competitive edge. Whether you prefer SMGs or Assault Rifles, adapting to these changes will be essential in dominating the battlefield.

For players looking for the best setups and more detailed loadout information, the Warzone loadout CODMunity app is an invaluable tool. With over a million downloads, it offers unique features such as rankings, top 250 ranked play, and a camo tracker, making it the ultimate resource for any Warzone enthusiast.

Quelle: WarzoneLoadout.games

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