MW3 & Warzone August 6 update patch notes – RPK, Superi 46 & WSP Stinger nerfs

MW3 & Warzone August 6 update patch notes – RPK, Superi 46 & WSP Stinger nerfs

An update for Modern Warfare 3 and Warzone arrived on August 6, bringing more weapon balance changes following the Season 5 update. After receiving a nerf on July 30, the Superi 46 is yet again the recipient of an adjustment that could have an impact on its viability in the battle royale.

Check out the patch notes for the MW3 and Warzone August 6 update.

MW3 & Warzone August 6 patch notes

Global

Customization

  • Fixed an issue preventing the Lachmann-762 and TAQ-V Battle Rifles from equipping the Bioluminescent Camo.
  • Changed the default Finishing Move for the Rhea Ripley Operator to Riptide.

Multiplayer

UIX

  • Bug Fixes
    • Fixed an issue preventing the JAK Burnout Kit from being equipped to the Holger 26 Light Machine Gun.

Maps

  • G3T_H1GH
    • Fixed an issue preventing the Mosquito Drone from targetting enemy players.

Modes

  • COD Warrior
    • Fixed an issue causing players to die immediately in the Revive! Minigame.

Revive! will no longer occur if a team of less than 2 players exists.

  • Players downed during the Revive! Minigame will no longer be warned for inactivity.

Weapons & Attachments

Assault Rifles

  • STG44
    • Increased lower left arm damage multiplier from 1.2x to 1.3x.

Damage dealt to lower arms is now consistent regardless of which arm is hit.

Light Machine Guns

  • RPK
    • JAK Cataclysm Conversion Kit
      • Decreased ammunition gained using a Munitions Box from 60 to 15 (-75%).

Handguns

  • COR-45
    • XRK IP-V2 Conversion Kit
      • Fixed an issue allowing a faster fire rate than intended.

Equipment

  • EMP Grenade (Tactical)
    • Modular Assault Rig Vest can now resupply EMP Grenades from dead players.

Zombies

Gameplay

  • Fixed an issue causing the last player to Exfil from a match to be queued into another match before viewing the After Action Report.
  • Fixed an exploit involving Safes that allowed players to carry more Weapons than intended.

Warzone

Weapons

Submachine Guns

  • Superi 46
    • Near-Mid Damage decreased to 26, down from 29.
    • Min Damage decreased to 20, down from 25.
  • WSP Stinger
    • Akimbo
      • Max Damage decreased to 20, down from 24.
      • Near-Mid damage decreased to 18, down from 22.
      • Min Damage decreased to 17, down from 20.

Light Machine Guns

  • RPK
    • JAK Cataclysm Conversion Kit
      • Max Damage decreased to 75, down from 140.
      • Near-Mid Damage decreased to 67, down from 130.
      • Min Damage decreased to 57, down from 120.
      • Max Damage Range decreased to 33.02 meters, down from 38.1.
      • Head Modifier decreased to 1.5x, down from 2.1x.
      • Upper Torso Modifier increased to 1.3x, up from 1.2x.
      • Lower Torso Modifier increased to 1.2x, up from 1.1x.
    • We have adjusted the RPK JAK Cataclysm conversion kit to make it a 3 bullet elimination at the max range, as long as that includes at least 1 headshot.

Handguns

  • COR-45
    • XRK IP-V2 Conversion Kit
      • Fixed an issue allowing a faster fire rate than intended.

Bug Fixes

  • Fixed an issue preventing the death marker from appearing after a player is eliminated.

Yet another nerf to the Superi 46 could see its place in the meta shift. Check out the best SMGs in Warzone to find out which weapon is next in line.

Source: Warzone / MW3

Quelle: CharlieIntel
Author: Luca Di Marzo

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