MW3 and Warzone have received a new update for April 9, including various changes to weapons, including a fix to the new MORS Sniper Rifle.
MW3 and Warzone Season 3 introduced a bunch of new content to the game, some of which had its issues, including the new MORS Sniper.
Luckily, the devs have already brought a new update addressing several issues for both MW3 and Warzone, as well as some buffs and nerfs. So, here are the full patch notes for MW3 and Warzone’s April 9 update.
Warzone & MW3 April 9 patch notes
MULTIPLAYER
UIX
- Bug Fixes
- Armory Unlock Challenges will now display a splash upon completion.
- Operators will no longer appear to have two Riot Shields equipped in the Lobby.
- Removing certain Conversion Kits is now properly reflected in the Gunsmith.
- Weekly Challenge countdown timer will no longer display an invalid time as the Midseason update approaches.
- Corrected positioning of the FJX Horus in the Gunsmith.
- Calling Card and Emblem rewards from Weapon Mastery completion are now displayed properly in the After-Action Report.
- Removing a Weapon Sticker in the Gunsmith will no longer cause the placement indicators to disappear.
- Revised Pros/Cons labels for multiple Attachments to better reflect their true properties.
GAMEPLAY
- Improved deprioritization of spawn locations while any Killstreak is active and nearby.
PROGRESSION
- Ripper Light Stock for the FJX Horus will no longer appear locked and without unlock requirements.
- Improved tracking of one-shot kills for the What’s Your Sign? Camo for the MORS.
MAPS
- Shipment
- Added additional spawn points to improve the probabality of a quality spawn selection in Team Deathmatch, Domination, and Hardpoint Modes.
- Tanked
- Enemy nameplates are no longer visible through the walls of the Tunnel.
WEAPONS & ATTACHMENTS
» Assault Rifles «
- SVA 545
- Increased maximum damage range from 31.8m to 44.5m (+40%).
- Increased near-medium damage range from 44.5m to 51.8m (+17%).
- Increased medium damage range from 51.8m to 61m (+18%).
» Submachine Guns «
- FJX Horus
- Optic Attachments with an integrated laser are no longer compatible with the ECS Requieter Suppressor Muzzle.
» Light Machine Guns «
- TAQ Evolvere
- Removed duplicate ZEHMN35 Compensated Flash Hider Muzzle Attachment.
» Sniper Rifles «
- MORS
- Hurricane 9 Variable Optic
- Removed the ability to equip this incompatible Attachment.
- Photonic Charge Barrel
- Improved consistency of penetration damage through enemy Operators.
- Hurricane 9 Variable Optic
PERKS
- Ninja Vest (Vest)
- While equipped with Reinforced Boots, players now gain the effects of Running Sneakers.
- Compression Carrier (Vest)
- Kills with a Launcher will now immediately trigger health regeneration.
EQUIPMENT
- EMD Grenade (Tactical)
- Changed the tracker removal keybind to Interact on keyboard input devices.
- Improved prioritization when multiple actions are available for the tracker removal keybind.
- Tracker removal time is now aligned with the HUD progress bar.
- Scatter Mine (Tactical)
- Enemy stun effects are now correctly applied in Hardcode Modes.
- C4 (Lethal)
- Detonation can no longer occur until stuck to a surface for 500ms.
KILLSTREAKS
- Guardian-SC
- Ledge Hanging after equipping the Guardian-SC will no longer cause the player to become unable to fire their Weapon.
- Remote Turret
- Attempting to deploy while swimming will no longer cause the player to become unable to fire their Weapon.
WARZONE
GAMEPLAY
» REBIRTH ISLAND RESURGENCE «
- Vehicles
- Ground vehicles have been enabled on Rebirth Island.
WEAPONS
- FJX HORUS
- Optic Attachments with an integrated laser are no longer compatible with the ECS Requieter Suppressor Muzzle.
- TAQ EVOLVERE
- Removed duplicate ZEHMN35 Compensated Flash Hider Muzzle Attachment.
- MORS
- Hurricane 9 Variable Optic
- Removed the ability to equip this incompatible Attachment.
- Hurricane 9 Variable Optic
BUG FIXES
- Fixed an issue preventing tactical and lethal equipment from auto picking up.
- Fixed an issue preventing players from shooting their weapon while ledge hanging after picking up the Gaurdian-SC killstreak.
- Fixed an issue preventing the red outline on the border of the minimap to display when under the effects of an enemy’s Advanced UAV.
- Fixed an issue preventing one shot protection from functioning in Ranked Play: Resurgence.
- Fixed an issue causing too many and UAV Towers to spawn in Ranked Play: Resurgence.
- Fixed an issue that prevented players from equipping unlocked items in the Rank Overview within the Rank Rewards Menu.
Source: Call of Duty
Quelle: CharlieIntel
Author: Joseph Pascoulis