Black Ops 6 Weapon Balancing Update: ARs Nerfed, SMGs Buffed

Get the full breakdown of AR nerfs and SMG buffs in the latest Black Ops 6 patch.

The latest patch notes for Black Ops 6 Multiplayer address ongoing balance discussions surrounding Assault Rifles (ARs) and Submachine Guns (SMGs). To refine their effectiveness, ARs have seen a reduction in damage ranges and headshot effectiveness at close range, while SMGs have received damage range buffs to enhance their mid-range capabilities. Below is a detailed breakdown of the specific changes for each weapon.

XM4 – Assault Rifle – Nerf

  • Maximum Damage Range decreased to 16.5 meters (from 7 meters).
  • Maximum Damage decreased to 21 (from 22).
  • Medium Damage Range adjusted to 16.6 – 40.6 meters (from 7.1 – 45.7 meters).
  • Medium Damage decreased to 20 (from 21).
  • Minimum Damage Range decreased to 40.6 meters (from 45.7 meters).
  • Minimum Damage remains at 17.

AK-74 – Assault Rifle – Nerf

  • Maximum Damage Range increased to 38.1 meters (from 5.7 meters).
  • Maximum Damage decreased to 27 (from 28).
  • Medium Damage Range removed.
  • Minimum Damage Range decreased to 38.1 meters (from 41.9 meters).
  • Minimum Damage increased to 22 (from 21).
  • Headshot Multiplier reduced to 1.15x (from 1.3x).

AMES 85 – Assault Rifle – Nerf

  • Maximum Damage Range increased to 50.8 meters (from 8.3 meters).
  • Maximum Damage decreased to 21 (from 23).
  • Medium Damage Range removed.
  • Minimum Damage Range decreased to 50.8 meters (from 55.9 meters).
  • Minimum Damage remains at 17.

GPR 91 – Assault Rifle – Nerf

  • Maximum Damage Range increased to 19.1 meters (from 10.1 meters).
  • Maximum Damage decreased to 21 (from 23).
  • Medium Damage Range adjusted to 19.1 – 45.7 meters (from 10.2 – 48.3 meters).
  • Medium Damage decreased to 20 (from 21).
  • Minimum Damage Range decreased to 45.7 meters (from 48.3 meters).
  • Minimum Damage remains at 17.
  • Headshot Multiplier increased to 1.3x (from 1.28x).

Model L – Assault Rifle – Nerf

  • Maximum Damage Range increased to 44.5 meters (from 8.9 meters).
  • Maximum Damage decreased to 27 (from 29).
  • Medium Damage Range removed.
  • Minimum Damage Range decreased to 44.5 meters (from 50.8 meters).
  • Minimum Damage increased to 22 (from 21).
  • Headshot Multiplier reduced to 1.15x (from 1.3x).

Goblin Mk2 – Assault Rifle – Nerf

  • Maximum Damage Range increased to 39.4 meters (from 6.4 meters).
  • Maximum Damage decreased to 37 (from 39).
  • Medium Damage Range removed.
  • Minimum Damage Range remains at 39.4 meters.
  • Minimum Damage remains at 30.

AS VAL – Assault Rifle – Nerf

  • Maximum Damage Range increased to 21.6 meters (from 9.5 meters).
  • Maximum Damage decreased to 20 (from 21).
  • Medium Damage Range 1 adjusted to 21.7 – 43.2 meters (from 9.6 – 43.2 meters).
  • Medium Damage 1 decreased to 17 (from 20).
  • Medium Damage Range 2 removed.
  • Minimum Damage Range decreased to 43.2 meters (from 53.3 meters).
  • Minimum Damage remains at 15.

C9 – SMG – Buff

  • Maximum Damage Range increased to 13.3 meters (from 12.7 meters).
  • Maximum Damage remains at 29.
  • Medium Damage Range 1 increased to 16.5 meters (from 15.9 meters).
  • Medium Damage 1 remains at 23.
  • Medium Damage Range 2 increased to 30.5 meters (from 27.3 meters).
  • Medium Damage 2 remains at 19.
  • Minimum Damage Range increased to 30.5 meters (from 27.3 meters).
  • Minimum Damage remains at 16.

KSV – SMG – Buff

  • Maximum Damage Range increased to 10.8 meters (from 10.2 meters).
  • Maximum Damage remains at 26.
  • Medium Damage Range 1 increased to 15.9 meters (from 15.2 meters).
  • Medium Damage 1 remains at 21.
  • Medium Damage Range 2 increased to 29.2 meters (from 26.7 meters).
  • Medium Damage 2 increased to 19 (from 15).
  • Minimum Damage Range increased to 29.2 meters (from 26.7 meters).
  • Minimum Damage remains at 13.

Tanto .22 – SMG – Buff

  • Maximum Damage Range remains at 6.4 meters.
  • Maximum Damage remains at 38.
  • Medium Damage Range 1 increased to 16.5 meters (from 15.2 meters).
  • Medium Damage 1 remains at 34.
  • Medium Damage Range 2 increased to 27.9 meters (from 25.4 meters).
  • Medium Damage 2 remains at 28.
  • Minimum Damage Range increased to 27.9 meters (from 25.4 meters).
  • Minimum Damage remains at 22.

PP-919 – SMG – Buff

  • Maximum Damage Range increased to 16.5 meters (from 15.9 meters).
  • Maximum Damage remains at 25.
  • Medium Damage Range 1 increased to 20.3 meters (from 19.7 meters).
  • Medium Damage 1 remains at 20.
  • Medium Damage Range 2 increased to 31.8 meters (from 29.2 meters).
  • Medium Damage 2 remains at 17.
  • Minimum Damage Range increased to 31.8 meters (from 29.2 meters).
  • Minimum Damage remains at 15.

Jackal PDW – SMG – Buff

  • Maximum Damage Range increased to 15.2 meters (from 14.6 meters).
  • Maximum Damage remains at 27.
  • Medium Damage Range 1 increased to 18.4 meters (from 17.8 meters).
  • Medium Damage 1 remains at 20.
  • Medium Damage Range 2 increased to 29.8 meters (from 26 meters).
  • Medium Damage 2 remains at 17.
  • Minimum Damage Range increased to 29.8 meters (from 26 meters).
  • Minimum Damage remains at 15.

Kompakt 92 – SMG – Buff

  • Maximum Damage Range increased to 11.4 meters (from 10.8 meters).
  • Maximum Damage remains at 20.
  • Medium Damage Range 1 increased to 15.2 meters (from 14.6 meters).
  • Medium Damage 1 remains at 17.
  • Medium Damage Range 2 increased to 26.7 meters (from 22.9 meters).
  • Medium Damage 2 remains at 13.
  • Minimum Damage Range increased to 26.7 meters (from 22.9 meters).
  • Minimum Damage remains at 11.

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Quelle: WarzoneLoadout.games

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